About Me
I'm Andrew Hernandez, a Game Designer & Developer who loves building experiences that are easy to pick up and hard to put down. I recently graduated from the University of Arizona with a B.S. in Game Design and Development, minor in Computer Science, and I'm actively seeking entry-level opportunities, open to relocating anywhere. When I'm not making games you'll see me sucked into Balatro, College Football 26, watching sports, movies, shows, anime, listening to music, or cooking something new!
Design Philosophy
When it comes to design I always try to cater to the overall feeling that is trying to be the focal point. Through trial and error, prototype after prototype if the game does not feel right, then we are iterating on the wrong thing. My goal is to always nail the feeling we are trying to achieve before anything else, the moment I realize a spark has been found it feels very satisfying and what drives me to make games.